Year of DXInOne? We firmly stand on the title of this issue: 2004 was a FAR better year for members of this system than 2005. Why do we bother to make this point? That is, what difference does it make in understanding this? There is a very valid reason for pressing this issue, and that is what this issue is all about. Making some comparisons In 2005 this is the year that most of the DXUsers to date have gotten involved with DXInOne. Most of you are familiar with the system that www.dxinone.vu is all about. You have probably started at a time when you could, for example, move DXDA directly to RB. You have probably seen OutXchanges moving rapidly when you started, and then slowed down during the latter half of the year. You are aware that many DXUsers started during 2005. You are aware that many training groups started around the beginning of 2005 some just earlier by a few months (such as Mazu and DX4All), and some who came later. For you, then you probably have the feeling that they system was moving along quickly, and dried up later. Of course, it is a question of perspective. Over all the time that training existed over this system, users have come in at various times. For some, the system WAS slow, and then sped up for others, the system WAS fast, and then slowed down. What you are told is that 2005 was the year of this system this system was unknown and little before 2005. Virtually no one was here yet. In 2005, there was an explosion of activity that drove things forward, creating a powerful exchange platform that made very many folks money. That would have been your 2005 experience, if you started early in that year. In 2004, however, the average member earned MORE. The average member made a great deal of money; more than was expected to be made in 2005. This is because the average member in 2004 had two things going: a) Consoles. Most members had DXConsoles. They were earning on them consistently, and enjoyed the DXC gains as well as the DXPortfolio gains. b) Deeper average understanding of the system at large. When slowdowns appeared, everyone knew well what was happening, and what had to be done to correct for the imbalance. Everyone willingly added what funds they could to keep up system fluidity. You see, there were very few training forums. And they all pointed to DXPowerTeam. DXPT was THE place to be, and so everyone got exposed, in 2004, to a die-hard sense of the system that few understood in 2005 (they were not pointed to DXPowerTeam, and most of the training groups that appeared took advantage of the easy profits created by easy training for the short while that this model was possible). Here is the point There were fewer Members in 2004. Maybe only 3000. But of those Members, probably at least 85% absolutely understood the rules of the game. They realized what caused slowdowns, and what had to be done to fix them. They had no questions about why the system slowed, etc. In 2005, there were very many more Members added. But THIS time training had decayed. Most of the folks who got into the system had NO IDEA what caused slowdowns, and therefore naturally blamed slowdowns directly on DXInOne. They did not understand why their money was locked in the system, nor did they understand why they should InX fresh funds to drive the system back to standard speeds. In short 2005 was the year that the training decayed. And with that, the system speeds. Because of this confusion of objectives, generally, most of the Members kept removing what they could, and did not add new funds, because they had gotten ACCUSTOMED TO marketing being able to provide more reserves quickly/consistently. Everyone got more or less lazy, in other words. They took out, and paid fees from standard OA, and waited for marketing to fix any and all slowdown periods. Training provided during 2005 is the main parameter that drove the system to the extenuated slowdown that we see today. DXInOne made a bunch of changes at the onset of 2005. They did NOT expect that they would be allowing individuals to purchase new Digots with old DXG, directly (DXDA to RB motions). The reason THAT option appeared is because marketing unexpectedly TOOK OFF! In other words, e-currency/hard currency was being shoved into the system so very fast that DXInOne had to make it possible to produce more DXG, faster. Therefore, they simplified what it took to create DXG. That allowed enough DXG to enter circulation to absorb the increasing volume of InXchanged funds. That went along fine, for a bit, and then slowed down why did DXInOne still allow new DXG to be produced? Here is the Answer DXInOne had no idea when the marketing track might be again re-instated. We created a fierce marketing run in early 2005, and could easily have done so again at any time. DXInOne allowed us to keep earning DXG into circulation for awhile, as a sort of carrot and stick method to indicate that if we get marketing moving again, we could absorb those gains into profit and continue. After awhile, it became clear that we were running behind in terms of marketing. Individual training programs were not willing to describe better system operations, and so everyone who got in continued to remove funds against system reserves (depletion of reserves) at a rate that exceeded new membership funding. As that continued, DXInOne stepped in to finally do something about this: they began to crimp the ease of making new DXG available from old DXG holdings. They did this as something of a warning, indicating that we had to let ourselves be shepharded in the right directions. The result, however, is that everyone continued to strive to teach about whatever loopholes they found to still exist with each system change. DXUsers were not listening, generally. More importantly they were not marketing, and those who were, were not training properly to encourage system balance. Finally, DXInOne set a new sort of standard: if you continued to pay your fee from anything other than IB, you could no longer receive additional funds into your DXDA. With that change, the amount of DXG placed into circulation had a ceiling for those who did not pay from IB. Those who DID pay from IB were able to both earn more DXG and, for those who were financially vested, their OutXchanges became prioritized beyond the DXUsers OutXchanges for those who continued to pay standard OA fees. This was interesting, and should have been clear to many: DXInOne very clearly indicated that you cannot earn more money that you can touch until you start paying your fees from IB. Again, many chose not to listen. They let their DXPortfolios go into SA, and/or simply continued to pay via standard OA balances, meaning that they meant to keep earning more DXG (even though it would sit for awhile), while waiting for their own OutXchanges to be processed. Clearly, the system was getting very little accomplished with these standards. They recently invoked much more progressive standards, and we will discuss those further along. Returning to 2004 standards Now that DXInOne is returning, basically, to the 2004 standards, because their system is programmed and tested to the extent that this is possible with the new aspects involved, only the EARLY 2004 training programs have the experience necessary to know what they job actually IS for DXUsers, and how that befits them. We can tell you from first-hand experience that the 2004 standards were FAR BETTER than the 2005 standards. 2005 CREATED the boom/bust economy. 2004 standards were better designed. 2005 standards created some profits for each participant. 2004 created MUCH MORE profit per participant, generally. Anyone who did as they should, and had been involved for a healthy portion of that year saw monumental profits. We were clear on our job, and therefore, system fluidity was by and large not a question. Things were easier and paid better. Plain and simple. What we are doing now is re-orienting everyone. Everyone who learned the 2005 standards needs to be assured that where DXInOne is going in 2006 will work for them. Since so very much of where DXInOne is going is NOT untested, but already existed in 2004, helping the general DXCommunity understand the 2004 standards is extremely valuable. Those who get involved as they should will make very much money. Those who do not, well, will probably not. And they will be quite scared, typically, with these new DXInOne standards. Training makes the difference in the DXInOne System. Simply put the more you know, the more you make. In the next issue, we will discuss what it takes to get OutXchange speeds back up to standard speeds (overnight or so, generally even up to 3 times daily on some occasions)! |